sıdetalk
← Blog

The coaching role

Video analysis for youth teams: what works and what wastes time

· 3 min read

Cameras have reached the youth sections. That is broadly a good thing. But video with young players carries a trap that video with seniors does not, at least not to the same degree: a thirteen-year-old sees themselves, not the situation.

Show a clip where the team loses the ball and the adult sees a structure. The player sees themselves making a mistake, in front of everyone else. Same video, two entirely different experiences.

Here is what, in my experience, separates what works from what merely feels modern.

What works

Short clips with one point

Twenty to forty seconds. One thing. If it takes more than a sentence to explain what to look for, you picked the wrong clip.

Showing the good first — and just as specifically

Finding mistakes is easy. They jump out at you. But a squad that is only ever shown turnovers learns that video means trouble.

Turn it round: find a clip first where somebody does exactly what you have been training. Show it. Say why it is right. Then the camera becomes something players want to appear in.

Individually rather than in a room

What goes wrong collectively can be handled collectively. What concerns one player belongs in a conversation with that player — or on their own page, where only they and their parents can see it.

It is also the easiest way to stop anyone being made an example of.

Tying the clip to what you actually said

The strongest thing you can do is show a player that the pattern repeats:

"Look. 23rd minute, 41st minute, 68th minute. I say the same thing every time."

That does not require you to remember it. It requires what you said on the touchline to be stored with a timestamp that matches the video's. It can be set up in two minutes and works with Veo, Spiideo, Hudl and whatever else the club has bought.

What wastes time

The whole match, in a room. No thirteen-year-old holds concentration for ninety minutes in front of a projector. The first ten minutes are attentive. The rest is noise.

Heat maps and statistics. Fun for the adults. To a U13 player, "you ran 6.4 km" says nothing about what to do on Saturday.

Clips with no action attached. If the conclusion is "that was unlucky", skip it. Feedback that does not end in something the player can do differently is just criticism with pictures.

Waiting for the perfect setup. Clubs postpone video for years because they lack licences, an analysis machine, or a volunteer with time. A phone and a camera in the corner is enough to start.

The bit about parents and the rules

Recording minors is not a free-for-all. The camera in the corner is processing personal data, and so is the audio from the touchline. You need consent sorted, a retention period, and clarity about who can see what. It is not hard, but it has to be done — here is the short version.

A practical rule: if you would not send the clip to the player's parent with your own comment underneath, do not send it to the player.

A reasonable ambition for a season

You do not need to build an analysis department. Try this:

  • Record every match. The camera does that itself.
  • Pick three moments per match. Not thirty.
  • One of them has to be something that went well.
  • Send them to the players concerned — not to the whole group.

That takes fifteen minutes a week, and it is more than most youth teams get today.

If you want to read about the craft of wording it, feedback for young players is about the words rather than the technique.

Read next